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Gradient Soul: Character Creation Thread


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#21
Swordmaster

    Impulse Knight of the Holy Bryutannian Empire

  • Frost Knight
    Mercury
  • Mercury Clan
  • 2,671 posts |
  • 3 Clan Points
  • Location:In a land of ice and snow.
Cross
Race: Talkind
Subrace: Human
Gender: Male
Age: 25
Appearance: (to be added)

Element: Mercury
Fundament: Sol

Innate Role: Striker
Sub Role: Protector
Inept Role: Controller
Training: Warrior
Proficiencies: Sword, Bow, Blade, and Martial Weapons

Level of Experience: Veteran
Class: Vanguard
Spells:
[3] Frost, Tundra, Glacier (Basic Base)
[1] Winter's Bite/Winter's Spite/Fimbulwinter (Focused Piercing)
[1] Frigid Doom/Frozen End (Surge Burst)
[3] Placid Plain, Frozen Field, Winter Wonderland (Advanced Zone Lingering)
[1] Drain/Improved Drain/Greater Drain (Channel Enchant - PP Drain)
[2] Boost, Fury (Basic Buff - Attack, Advanced - Power Buff)
[2] Spur, Haste (Basic Buff - Agility, Advanced - Long Buff)
[2] Center, Endure (Basic Buff - Resistance, Advanced - Long Buff)



Character Stats:

HLT - A
ENG - F
ATK - S
DEF - B
CST - D
WRD - C
RSL – E

Skills and Abilities:

Moral Alignment: Individual Law (-50/+50)
Social Alignment: Wealthy Aristocratic (+50/+50)
Character Ideal: Leisure - Cross will try to ensure he has as much leisure time as possible.
Character Bonds: None
Character Flaw: Lazy. Convincing Cross to do something may be difficult as he becomes dismissive if it involves more effort than he deems acceptable.

Character Bio:

Most Important Event:

Character's Family:
Father: Raphael. Alive.
Mother: Sheila. Alive.
Brother (younger): Chrim. Alive.


Does this character have any rivals? If so, who?
Does not have rivals. Does not wish to have any rivals.


Does this character have any enemies? If so, who?
None that he considers. May rub people the wrong way and have an unfriendly disposition.


If the character is part of an organization, does it have any enemies? If so, who? Anarachists and other countries, possibly.

What are you, the roleplayer, looking for in this RP? Fun escapism.

What do you, the roleplayer, specifically seek to avoid in this RP? Headaches, OoC drama and things that will consume too much of my time.

I'll edit this later.

Edited by Swordmaster, 18 April 2018 - 03:26 AM.

Spoiler

#22
Rolina

    Between-Contracts Witch

  • Scholar
    Jupiter
  • Jupiter Clan
  • 1,811 posts |
  • 10 Clan Points
  • Location:Austin
Any reason to make everything bold?  I wrote the copy/paste script so all you had to do was type at the end of each section and didn't have to worry about the formatting at all.

Your buffs are weighted as 2 because you get two spells with them - they come with both a Basic and an Advanced version (Guard has Protect, Impact has High Impact, etc).  Because this is a simplified form of the system, you can freely choose whether the advanced buffs are Long Duration, Wide Area, or Amped Power buffs.  Basically, do you want it to act like it resists the Break spell, acts like High Impact, or acts like Weapon Grace?  You can choose freely for any of the three.

Just a heads up - Your Channel Enchant has three ranks.  It's up to you whether you want to give them different names like Carnwennan's Heph character does, or keep a single name like my Evelyn example does.  Either way is fine, I just wanted to make sure you knew it was an option.

Is your Lingering Zone spell Advanced or Expert level?

Character bonds is a required field.

The questions at the end are so I can create content that involves your character's past, can insert stuff you're wanting to see in the RP, and can avoid stuff you don't want to experience.  Basically, it's so that the RP I run can appeal more to you with the kinds of things you'll find in it.  The more information and details you provide, the more plot hooks I can use to keep things interesting.

That should be about it for the stuff before the edit you said was coming.  Looking forward to the addition of appearance, bio, and most important event.
Empty until I find something new to do with this space.

#23
Ignatius

    High Judge

  • Administrator
    High Judge
    Mars
  • Administrators
  • 3,037 posts |
  • 375 Clan Points
  • Location:Karkorrum
     
Will update soon with appearance.

Torecius

Race: Talkind
Subrace: Elven
Gender: Male
Age: 28
Appearance:

Element: Mars
Fundament: Luna

Innate Role: Striker
Sub Role: Controller
Inept Role: Supporter
Training: Caster
Proficiencies: Staves, Blades, Martial Weapons

Level of Experience: Veteran
Class: Ampholyte
Spells:
[3]Neutral - Base - Basic: Acid, Acid Spray, Acid Scorch
[3]Neutral - Base - Expert - (Rank 2+) - Piranha Splash, Hydrochloric Squall, Sulphuristorm
[1]Neutral - Focused - Piercing - Nitric Arrow, Hydrofluoric Javelin, Fluoroantimonic Spear (Rank 1, upgrades at 3,5)
[1]Striker - Burst - Resonant – Neutralizer (Rank 2, upgrades at 4)
[3]Striker - Lingering - Zone - Advanced - Potassium Hydroxyvortex, Rubidium Hydroxyvortex, Cesium Hydroxyvortex
[1]Striker - Enchant - Aspect Enchant - Concentration (Rank 1, upgrades at 3,5)
[1]Striker - Enchant - Ailment Enchant - Disease Enchant (Rank 3, upgrades at 5,7)
[1]Controller - Ailment - Channel Effects - Health Drain (Rank 1) - single-target, based on Element Level, Element Power and Casting
[1]Controller - Ailment - Spiritual Ailments (Greater) - Poltergeist (Rank 4) - Reflect 33% of single target's damage dealt 50% of the time
[0]Neutral - Utility - Kinetic - Move
[0]Neutral - Utility - Kinetic - Force
[0]Neutral - Utility - Intrinsic - Imbue - Through power of spirit, Torecius presses an enchantment into and throughout an item. Requires appropriate materials.
[0]Neutral - Utility - Intrinsic - Soulsearch - Torecius reads the spirit of the target to get an idea of what kind of person they are

Character Stats:
HLT - E
ENG - A
ATK - D
DEF - F
CST - S
WRD - C
RSL – B

Skills and Abilities:
Herbology - Able to locate, identify and collect herbs and plants, which are mostly used to create potions, but occasionally for more direct applications, or cooking.
Potion-making - With the right materials, Torecius is able to create potions with various restorative and tactical uses.
Scavenging - Living a rather frugal life, Torecius makes the most of what he finds in nature and from fallen enemies in order to make ends meet.
Crafting - Having learned craftsmanship from a Vesylani, Torecius can create moderately strong weapons and other equipment, though since he doesn't often sell his services, his expertise is somewhat limited when it comes to forging equipment types he doesn't use himself or see on a regular basis. Requires suitable materials, time and working environment.
Enchanting - Torecius's true talents in creating useful equipment lie in using his powerful Psynergy in combination with knowledge of Alchemy and nature to imbue them with various hidden strengths which may amplify their users' powers or resiliencies, or grant them additional abilities. Requires suitable materials and time, and is preferably done at the same time the item is crafted.
Languages - Reads and speaks a few languages other than his native tongue.

Moral Alignment: Collective Freedom (+70/-60)
Social Alignment: Well-off Upper-Middle (+25/+45)
Character Ideal: Pursuit of the greater good
Character Bonds:
Harlan, who found, raised and trained Torecius
Kargu, a hermit craftsman who taught him Vesylani crafting and enchanting
Gianna Vysilio, patroness of Harlan’s studies, and who has purchased Torecius’s crafting and enchanting skills on several occasions

Character Flaw:
Occasionally too dismissive of the short-term effects of his decisions, which can result, among other things, in a lack of courtesy.
Can be a bit egotistical.

Character Bio:
Abandoned near the Misaka Forest as a young child, Torecius was found by a traveling human, a scholarly Venus Adept named Harlan who soon recognized his Psynergetic aptitude, and eventually took him in. The relatively wealthy Harlan would have a house built for them in the nearby town of Misaka, from which they would make daily excursions to the forest for Torecius to hone control of his initially wild and dangerous acidic and caustic Psynergy, under the tutelage of Harlan, who conducted studies of natural phenomena in the area. After that time, his mentor resumed travels to study in various other places, taking Torecius along, teaching him to read, write and do arithmetic, and schooling him rigourously in Alchemy and Psynergy, both for which Torecius developed a passion. As they traveled throughout the lands, he picked up some herbology and potion-making, and developed an appreciation for study of the natural world.

Torecius learned quickly and soon became a skilled Lunar Mars Adept, but believed that he would learn faster if forced to rely more on himself, and as such, parted ways with Harlan to strike out on his own and further his studies and training. He gradually developed an interest in powerful and rare artifacts, and began to devote time to seeking them out for study. A year later, near the trading town of Sirana, he came upon an Orcish hermit craftsman named Kargu, a Vesylani, part of an ancient order of craftsmen renowned for their skill in enchantment. The persistent Torecius eventually wore down the stubborn hermit and convinced him to share his knowledge. After learning the fundamentals of creating weapons and armour, Torecius discovered that his mastery of Psynergy and knowledge of Alchemy afforded him a great advantage in imbuing items with hidden powers. He took to enchantments naturally, returning frequently to Kargu over the next several years to learn new techniques, in between honing his Psynergy and seeking out artifacts. Torecius now occasionally hires out his craftsmanship and enchanting, with Harlan’s patroness, the wealthy Gianna Vysilio being a frequent customer, but he lives a lifestyle more frugal than most, preferring to gather knowledge over wealth.

Recently, finding himself without the necessary resources to pursue a few intriguing artifacts, Torecius joined up with a band of Adepts for hire, calling themselves the Crimson Claws, in order to help him seek out the items. Focused on studying the artifacts, he performed some deeds during his year with the mercenaries that he would have once shunned as distasteful, but eventually philosophical differences led to a violent dispute with the rest of the Claws from which Torecius barely managed to escape, though this left the powerful artifact as well as his own enchanted staff in the hands of Claw leader Dorza, a Dwarven Mercury Adept.

Most Important Event: Growing up under the wing of Harlan. While grateful to and respectful of the man who took him in, through exposure to Harlan's lifestyle as one of the "haves" of society, and all of the various sidetracks from his studies that came with that, Torecius gradually developed an aversion to such aspects of his upbringing, which played an important role in his developing personality and ideals.

Character's Family: ?

Does this character have any rivals? If so, who? He sees Harlan and Kargu as friendly rivals in a way, wishing to surpass his former mentor’s Psynergetic mastery, and to become a stronger enchanter, if not craftsman, than Kargu.

Does this character have any enemies? If so, who?
The Crimson Claws, a band of thugs and mercenaries. Led by the Dwarven Mercury Adept Dorza, they betrayed Torecius and now hold a powerful artifact which Torecius wishes to study, as well as his enchanted staff.

If the character is part of an organization, does it have any enemies? If so, who?
No organizations; his affiliation with the Vesylani is not official, as he’s never been formally initiated into their ranks.

What are you, the roleplayer, looking for in this RP?
Willingness to write inactive players' characters out of the story (both by the inactives themselves and the GM). Letting an RP die due to an inactive player doesn't make sense to me when there are other active players who've invested time and effort in it.

What do you, the roleplayer, specifically seek to avoid in this RP?
Getting overburdened or restricted by rules and mechanics.
Disagreements getting out of hand.

View PostDeltan the Dramatic, on 02 July 2016 - 09:07 PM, said:

Merc, Ignatius [...] these two are roughly equivalent to Exodia the Forbidden one.

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#24
Carnwennan

    Newbie

  • Legionary
    Venus
  • Venus Clan
  • 5 posts |
  • Location:That ledge that you have to fall from an elevation to reach
I dig it! And I very much enjoy the theme between the spells, heh.
Let's see, I'll throw out some class name ideas:

Neutraliser; Imbuer; Acrid; Polyprotic; Acerbic; Corroder; Caustic; Render; Amphoteric/Ampholyte; Hydroliser.

At least, if you're goin' for the acid route, that is.
"Hey Red. We're not going to get away with this, are we?"

#25
Rolina

    Between-Contracts Witch

  • Scholar
    Jupiter
  • Jupiter Clan
  • 1,811 posts |
  • 10 Clan Points
  • Location:Austin
Common?  Elven?  Dwarven?  This isn't Forgotten Realms, those aren't languages in this world.  Plus, you're probably better off just saying that they knew a few languages other than their native tongue, that way it's a bit more flexible in the narrative.  I'll name the languages as I come up with the nations that speak them.

Still need to know the character's family.

Might as well give your class a name.  You can treat it like profession, so if someone asks what your character is/does, they could give an answer, such as Mercenary, Soldier, etc.  No need to come up with a full line, though.

That's pretty much the only issues I see.  Fix those and yer good!
Empty until I find something new to do with this space.

#26
Ignatius

    High Judge

  • Administrator
    High Judge
    Mars
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View PostCarnwennan, on 23 April 2018 - 02:31 PM, said:

Ampholyte
This! Great one! Thanks.

View PostRolina, on 23 April 2018 - 02:42 PM, said:

Common?  Elven?  Dwarven?  This isn't Forgotten Realms, those aren't languages in this world.
ATTN: roleplayer who has dwarven words in their bio

your heritage is a lie

View PostRolina, on 23 April 2018 - 02:42 PM, said:

Still need to know the character's family.
Family is unknown to the character, which is what the question mark was meant to signify. He was found alone as a young kid.

View PostDeltan the Dramatic, on 02 July 2016 - 09:07 PM, said:

Merc, Ignatius [...] these two are roughly equivalent to Exodia the Forbidden one.

Recipient of Posted Image








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