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Member Since 28 Dec 2013
Offline Last Active Jun 07 2019 05:20 AM

#82751 Goodbye Introductions

Posted Ignatius on 05 May 2018 - 03:33 AM

View PostIgnatius, on 04 January 2014 - 03:26 AM, said:

I'm Ignatius, and new to roleplaying and using forums, so I have a lot to learn. But Golden Sun is the bom-best video game series ever (even if you include Dark Dawn, which was a minor disappointment), so here I am.

I'm in my fifth year of university, having gone through various majors, from astrophysics to classics to history only to end up in chemistry, which I plan to use to various environmental ends to better the world.

So naturally, Ignatius is a big Alchemy nerd, and he's a Mars Adept who occasionally loses his temper and sets silly humans on fire.
I have indeed learned much about roleplaying and forum use, starting with advice from Deltan that amounted to, "Dude, that roleplay you just posted in was obviously dead a long time ago."

I have also mastered emoticons. There was a world of learning to do there, complete with detailed records from several Refugians, and including the Kirictionary. Learning her language was an important first step. :P

There's still more for me to learn on forum-ing though; I need to work on condensing and reorganizing my ideas into more readable bites.

I'm not sure what "bom-best" was about; must have been my word of the month or something...but Golden Sun is still pretty much my favourite series ever. Thanks to everyone here for helping keep the feels alive!

I have since completed my chemistry degree, and recently got my first job in a lab, although I'm just a quality assurance technician, and hardly doing anything towards "various environmental ends to better the world." That's still the ideal, but I'm not as focused on that as I once was. The struggle to ensure a healthy planet for the future can be supported by science, but I've come to see the problem more and more as being to do with human tendencies and mindsets, rather than a lack of scientific advancement. I don't think humans are adapting quickly enough to the negative aspects that come along with the changes we're imposing on the world, changes which are becoming more impactful while our moral mindsets and policies don't keep pace. It's hard for me to see that as a winning game in the long run, which kills some of my drive to fight the good fight. And I simply don't have the skillset to make any significant inroads on solving the human aspect of that problem. Another reason why I'm less focused on it now is because I have a better idea now what I need in order to keep myself content and healthy. It would be cool if I eventually found a 9-5 job where I feel I'm making a difference and it's in a geographical area that works for my relationship, but I don't see a research-based job like I once envisioned working very well for me, because I'd always be bringing the work home. I also don't feel as intelligent as I once did; my memory's gotten kind of bad. So, I'm probably just joining ranks with the selfish human beings I vowed I'd never join who are so focused on their own happiness that everything else falls apart around them, which pretty much sums up the human aspect of the climate change problem. The internal struggle for reconciliation continues. ^^;

I'm not sure why those character details "naturally" followed from my career aims, but I think Ignatius turned out to be more of a cool cucumber type than a hothead...

#82727 Roast What?

Posted Ignatius on 03 May 2018 - 02:32 AM

View PostWhat?, on 03 May 2018 - 12:15 AM, said:

Come on GSAR Roast Me! Your favorite old man What?
i don't understand; what is "GSAR Roast Me", and where are you encouraging it to go? and are you going to finish that second sentence?

#82726 LongGoneWriter's D&D Game Interest/Signup Thread

Posted Ignatius on 03 May 2018 - 02:19 AM

Relatively finalized

Wulfgar Centaurkiller Katho-Vaikanu

Posted Image

  but with less armour

Class & Level: Barbarian (Path of the Zealot), 3
Age: 20
Background: Outlander
Race: Goliath
Alignment: Chaotic Neutral
Appearance: 7'8", 300lbs, bald, tattooed
Weapon of choice: Greatsword

Deity: Mars

STR: 18
DEX: 15
CON: 16
INT: 6
WIS: 16
CHA: 9

Personality Traits:
  • Competitive
  • Prefers being in the wilderness as opposed to in a city
  • Change. Adapt or die. (Chaotic)
  • Glory. I must earn glory through battle and looting, for myself and my Goliath tribe. (Neutral)
  • I aim to return to my dwindling Goliath tribe stronger and more experienced, to try and help guide it safely to the future
  • Reckless - no room for caution in a life lived to the fullest
  • Violence is my answer to most challenges
Interests: Fighting, looting, adventuring, eating

Bio: Recently left his frigid, mountainous homelands in search of more populated areas with new experiences to be had, as well as greater treasure and riches. The latter is an interest which has gradually alienated him from his Goliath tribe, who prize self-sufficiency to the degree that ‘excessive’ material wealth and reliance on strong equipment are seen as crutches. But Wulfgar feels that view is too narrow-minded, especially since the tribe has begun to dwindle in the face of external threats. He hopes to explore the world and eventually return to his struggling tribe more experienced and powerful than ever (bolstered by sweet loot) to try and help guide them towards survival.

Soon after leaving his home, Wulfgar joined the ranks of the Emerald Enclave.

#82659 Gradient Soul: Character Creation Thread

Posted Ignatius on 26 April 2018 - 01:54 AM

View PostRolina, on 25 April 2018 - 09:15 AM, said:

None of the info in the application is meant to be for your character, but instead it's for my sake.

View PostRolina, on 25 April 2018 - 09:15 AM, said:

Remember that this application is not your character profile or bio.  It's not meant for you or the other players, but for me as the GM
what the what

The application may not be the character bio, but it literally contains a required field called Character Bio. My application contains 99% of the information I know about my character, and is the only written version of that info I have. This is a public thread that all the players are reading, and you're encouraging us to help each other with our characters to build a team. This thread is the only source of info I have to refer to about my character and his teammates. If the info were located elsewhere, I wouldn't refer to it anyways, because I already have it all in one handy place in this thread. So how/why is the info in the application about my character not "for" my character, for me, or for the players I'm trying to work with?

View PostRolina, on 25 April 2018 - 09:15 AM, said:

However, I do know certain things about this world, and if I bring one of those things up, I expect you to comply with the changes I request if you wish to be in the RP.  Things like psynergy being a skill everyone has, and a setup of languages that isn't based on race, especially when cultures in this world are going to be a lot more intermixed than in Tolkien-esque fantasy.
I didn't see anyone refusing to comply with your requests, and I'm not sure what attacks you're repeatedly defending your rights as GM against. It should go without saying that players can't play if they don't play by the rules. Having said that, it sounds like it's worth suggesting to you that you'll probably have better success attracting the number of players you want and keeping them engaged to the degree you want, the more your rules take their desires into account, rather than responding to everything with "because what I say goes."

View PostRolina, on 25 April 2018 - 09:15 AM, said:

When I ask for what you do or don't want to see, I mean in the story - this isn't a place to make passive aggressive remarks at the expense of the GM.
As explained to you in private chat, I interpret "the roleplay" as including in-character and out-of-character stuff, especially since both aspects can either help or hinder enjoyment, and there was no passive aggression in my words. I provided an honest answer I believe would be helpful for everyone to keep in mind - yes, especially you, given your history, but everyone nonetheless - in order to meet the goal we all share of enjoying the roleplay. To try and help guide this community in that healthy direction, I will make such comments where I deem fit.

To finish, a suggestion:

View PostRolina, on 25 April 2018 - 09:15 AM, said:

Who are they?  Were they killed by a specific person or event?  These are things I can use to create plot elements involving your character, such as them finding out about their family and what happened to them, and creating a plot thread for your character to investigate or hunt down the person/group that did it, etc.

I create things based on info you provide - it's a style of GMing I've grown fond of, because it gets the players more invested.
(That's from your original post, but is basically an echo of what you're saying in the new one)

I understand what you're trying to do. I recommend considering a tweak to your methodology of getting characters to provide "knives" for you to twist to engage them - how about, if you provide a list of, say, seven "knife" questions in the application, requiring players to fill in a minimum of four or five?

I'm reluctant to provide details about Torecius's family because Torecius's family is not really important to Torecius, and so I, the player am not as invested in plots about his family as I am in plots about the other elements I've specifically identified in my character's application - pursuing artifacts, working towards the greater good, dealing with the Claws, stuff involving his "bonds", Kargu, Gianna Vysilio and Harlan. If at some point I felt his character could benefit from some plot involving his family, I would like to have the freedom to fill in those blanks, organically - not forced to make something up on the spot, or worse, spend time making something up legitimate, that I don't really want to see in the roleplay anytime soon. You might respond that I could just put that under "what I don't want to see in the RP" if I don't want you to use it, and if that is your response, my answer is "I could, but I think that's a waste of both of our times when we could just skip creating it in the first place and focus on more important things." I really think it would be good for everyone if roleplayers had a bit more freedom in choosing their knives.

#82640 Gradient Soul: Character Creation Thread

Posted Ignatius on 23 April 2018 - 10:55 PM

View PostCarnwennan, on 23 April 2018 - 02:31 PM, said:

This! Great one! Thanks.

View PostRolina, on 23 April 2018 - 02:42 PM, said:

Common?  Elven?  Dwarven?  This isn't Forgotten Realms, those aren't languages in this world.
ATTN: roleplayer who has dwarven words in their bio

your heritage is a lie

View PostRolina, on 23 April 2018 - 02:42 PM, said:

Still need to know the character's family.
Family is unknown to the character, which is what the question mark was meant to signify. He was found alone as a young kid.

#82637 Gradient Soul: Character Creation Thread

Posted Ignatius on 23 April 2018 - 11:19 AM

Will update soon with appearance.


Race: Talkind
Subrace: Elven
Gender: Male
Age: 28

Element: Mars
Fundament: Luna

Innate Role: Striker
Sub Role: Controller
Inept Role: Supporter
Training: Caster
Proficiencies: Staves, Blades, Martial Weapons

Level of Experience: Veteran
Class: Ampholyte
[3]Neutral - Base - Basic: Acid, Acid Spray, Acid Scorch
[3]Neutral - Base - Expert - (Rank 2+) - Piranha Splash, Hydrochloric Squall, Sulphuristorm
[1]Neutral - Focused - Piercing - Nitric Arrow, Hydrofluoric Javelin, Fluoroantimonic Spear (Rank 1, upgrades at 3,5)
[1]Striker - Burst - Resonant – Neutralizer (Rank 2, upgrades at 4)
[3]Striker - Lingering - Zone - Advanced - Potassium Hydroxyvortex, Rubidium Hydroxyvortex, Cesium Hydroxyvortex
[1]Striker - Enchant - Aspect Enchant - Concentration (Rank 1, upgrades at 3,5)
[1]Striker - Enchant - Ailment Enchant - Disease Enchant (Rank 3, upgrades at 5,7)
[1]Controller - Ailment - Channel Effects - Health Drain (Rank 1) - single-target, based on Element Level, Element Power and Casting
[1]Controller - Ailment - Spiritual Ailments (Greater) - Poltergeist (Rank 4) - Reflect 33% of single target's damage dealt 50% of the time
[0]Neutral - Utility - Kinetic - Move
[0]Neutral - Utility - Kinetic - Force
[0]Neutral - Utility - Intrinsic - Imbue - Through power of spirit, Torecius presses an enchantment into and throughout an item. Requires appropriate materials.
[0]Neutral - Utility - Intrinsic - Soulsearch - Torecius reads the spirit of the target to get an idea of what kind of person they are

Character Stats:

Skills and Abilities:
Herbology - Able to locate, identify and collect herbs and plants, which are mostly used to create potions, but occasionally for more direct applications, or cooking.
Potion-making - With the right materials, Torecius is able to create potions with various restorative and tactical uses.
Scavenging - Living a rather frugal life, Torecius makes the most of what he finds in nature and from fallen enemies in order to make ends meet.
Crafting - Having learned craftsmanship from a Vesylani, Torecius can create moderately strong weapons and other equipment, though since he doesn't often sell his services, his expertise is somewhat limited when it comes to forging equipment types he doesn't use himself or see on a regular basis. Requires suitable materials, time and working environment.
Enchanting - Torecius's true talents in creating useful equipment lie in using his powerful Psynergy in combination with knowledge of Alchemy and nature to imbue them with various hidden strengths which may amplify their users' powers or resiliencies, or grant them additional abilities. Requires suitable materials and time, and is preferably done at the same time the item is crafted.
Languages - Reads and speaks a few languages other than his native tongue.

Moral Alignment: Collective Freedom (+70/-60)
Social Alignment: Well-off Upper-Middle (+25/+45)
Character Ideal: Pursuit of the greater good
Character Bonds:
Harlan, who found, raised and trained Torecius
Kargu, a hermit craftsman who taught him Vesylani crafting and enchanting
Gianna Vysilio, patroness of Harlan’s studies, and who has purchased Torecius’s crafting and enchanting skills on several occasions

Character Flaw:
Occasionally too dismissive of the short-term effects of his decisions, which can result, among other things, in a lack of courtesy.
Can be a bit egotistical.

Character Bio:
Abandoned near the Misaka Forest as a young child, Torecius was found by a traveling human, a scholarly Venus Adept named Harlan who soon recognized his Psynergetic aptitude, and eventually took him in. The relatively wealthy Harlan would have a house built for them in the nearby town of Misaka, from which they would make daily excursions to the forest for Torecius to hone control of his initially wild and dangerous acidic and caustic Psynergy, under the tutelage of Harlan, who conducted studies of natural phenomena in the area. After that time, his mentor resumed travels to study in various other places, taking Torecius along, teaching him to read, write and do arithmetic, and schooling him rigourously in Alchemy and Psynergy, both for which Torecius developed a passion. As they traveled throughout the lands, he picked up some herbology and potion-making, and developed an appreciation for study of the natural world.

Torecius learned quickly and soon became a skilled Lunar Mars Adept, but believed that he would learn faster if forced to rely more on himself, and as such, parted ways with Harlan to strike out on his own and further his studies and training. He gradually developed an interest in powerful and rare artifacts, and began to devote time to seeking them out for study. A year later, near the trading town of Sirana, he came upon an Orcish hermit craftsman named Kargu, a Vesylani, part of an ancient order of craftsmen renowned for their skill in enchantment. The persistent Torecius eventually wore down the stubborn hermit and convinced him to share his knowledge. After learning the fundamentals of creating weapons and armour, Torecius discovered that his mastery of Psynergy and knowledge of Alchemy afforded him a great advantage in imbuing items with hidden powers. He took to enchantments naturally, returning frequently to Kargu over the next several years to learn new techniques, in between honing his Psynergy and seeking out artifacts. Torecius now occasionally hires out his craftsmanship and enchanting, with Harlan’s patroness, the wealthy Gianna Vysilio being a frequent customer, but he lives a lifestyle more frugal than most, preferring to gather knowledge over wealth.

Recently, finding himself without the necessary resources to pursue a few intriguing artifacts, Torecius joined up with a band of Adepts for hire, calling themselves the Crimson Claws, in order to help him seek out the items. Focused on studying the artifacts, he performed some deeds during his year with the mercenaries that he would have once shunned as distasteful, but eventually philosophical differences led to a violent dispute with the rest of the Claws from which Torecius barely managed to escape, though this left the powerful artifact as well as his own enchanted staff in the hands of Claw leader Dorza, a Dwarven Mercury Adept.

Most Important Event: Growing up under the wing of Harlan. While grateful to and respectful of the man who took him in, through exposure to Harlan's lifestyle as one of the "haves" of society, and all of the various sidetracks from his studies that came with that, Torecius gradually developed an aversion to such aspects of his upbringing, which played an important role in his developing personality and ideals.

Character's Family: Mother and father, both dead (status unknown to character)

Does this character have any rivals? If so, who? He sees Harlan and Kargu as friendly rivals in a way, wishing to surpass his former mentor’s Psynergetic mastery, and to become a stronger enchanter, if not craftsman, than Kargu.

Does this character have any enemies? If so, who?
The Crimson Claws, a band of thugs and mercenaries. Led by the Dwarven Mercury Adept Dorza, they betrayed Torecius and now hold a powerful artifact which Torecius wishes to study, as well as his enchanted staff.

If the character is part of an organization, does it have any enemies? If so, who?
No organizations; his affiliation with the Vesylani is not official, as he’s never been formally initiated into their ranks.

What are you, the roleplayer, looking for in this RP?
Willingness to write inactive players' characters out of the story (both by the inactives themselves and the GM). Letting an RP die due to an inactive player doesn't make sense to me when there are other active players who've invested time and effort in it.

What do you, the roleplayer, specifically seek to avoid in this RP?
Getting overburdened or restricted by rules and mechanics.
Disagreements getting out of hand.

#82608 Greetings, Imperial citizens.

Posted Ignatius on 20 April 2018 - 04:21 PM

Welcome to the Refuge, Carn! I like what I've seen from you so far, and look forward to seeing more.

I recently started doing (chemical) quality assurance work, which I'm enjoying, overall. My free time is pretty chill, dedicated to some gaming - free online stuff, Yu-Gi-Oh and WoW at the moment - and watching various TV shows mostly.

View PostCarnwennan, on 19 April 2018 - 11:17 PM, said:

those that pour the milk before the cereal
damn heathens

View PostKirigishi, on 20 April 2018 - 02:11 AM, said:

In my free time, I enjoy drawing, playing violin and piano, and you guessed it, playing video games.
I feel like this is the first time in years that you're owning up to being an active gamer when you describe yourself. Congratulations!

#82603 Hey everyone!

Posted Ignatius on 20 April 2018 - 03:44 PM


Welcome back! It's good to hear things are going well for you. ^^

What exactly is meant by having "finished" your conversion?

#82549 Answer the Question!

Posted Ignatius on 07 April 2018 - 06:23 PM

When Kiri proudly informed me that she had "dissected" her first chicken. Meaning that she had carved it up for dinner.

Did you do anything special over the Easter holidays?

#82513 NSFW(rrrtw)

Posted Ignatius on 08 December 2017 - 05:36 AM

Good stuff! I like the beard especially.

#82432 [Results] GSAR Member Awards 2017

Posted Ignatius on 07 August 2017 - 04:38 AM

The votes are in! It's time to recognize a new group of members who have helped shape our community over the past year into the place we all know and love. Without further ado, let’s announce the results of the 2017 GSAR Member Awards!

*drum roll*

First, the winner of this year’s Clan Spirit Award is…Jigoku-Rei! For his "consistent contributions to Draconian worldbuilding," and always being around to "praise the sun and stuff"
  • Honorable mentions: Umbra_Clan, Tawny779, Antibody.11
Next, the Friendliness Award goes to...Kirigishi! For "contributing to a welcoming atmosphere and making efforts to keep up with members' lives despite a busy one of her own."
  • Honorable mentions: Zack, Patsy Dragon
The inaugural Support Award goes to…PenguinaLuna! "For making herself available to listen to a fellow member when no one else does," and for "actively helping members to find a solution to their issues."
  • Honorable mentions: Patsy Dragon, What?
The prestigious Lurker Award is presented to…Merc! Lurky Murky "always seems to magically know when you want him."
  • Honorable mentions: Misery, Tawny779, Lightseer, Umbra
This year's Vidya Gamer Award was a close contest. Barely edging the other nominee is…Tawny779! He talks "a lot about games", and once described himself as "feeling 'giddy' about an upcoming release."
  • Honorable mention: Umbra_Clan
The first-ever Comedy Award is awarded to...Umbra_Clan! He has "a lot of great one-liners", and gets "major props for putting together the GS card pack in CAH."
  • Honorable mentions:  Wrrrtw, What?, Jigoku-Rei, Misery, Ryu Gaia
The winner of this year’s Creativity Award is…Lord Wolfram! For his "courageous efforts to put out interesting content."
  • Honorable mentions: Kirigishi, Ivan Strider, Ignatius
The winner of this year’s No Apparent Reason Award is…What?! For "well, if we gave it a reason, then this award would be null and void."
  • Honorable mentions: Insignificant Organism, Jigoku-Rei, Lunaryon, GalactaRay, Merc
Congratulations to all Member Award recipients! Medals will be distributed soon. Thank you to everyone who voted (your Clan Points are on the way), and thank you to all members for being themselves! Whether you received an award or not, you are a part of what makes our community what it is, and very much appreciated.

See you next year!

#82429 Ignatius' art

Posted Ignatius on 06 August 2017 - 08:42 PM

I call it...Lunch Time.

Also, my real-life self as an Adept, done for Sunrise's fanart contest:

#82408 [5th Anniversary] Djinn Hunt

Posted Ignatius on 01 August 2017 - 08:07 PM

Calling all Djinn hunters! Seven Djinn of each type have snuck into the forum, looking for strong travelers to help reunite them with their friends. They are drawn towards clues of recent human activity, so you can find them in the most recent posts (made by anyone, images edited in by admins) of threads active within the past three months. These Djinn want to be found, and so are clearly visible, and can be 'captured' by the first person to find them and post (on-topic) in a thread after they appear. The member with the greatest number of Djinn at the end of the Anniversary event will be awarded a Djinn-hunting medal and points for their clan!

Posted Image

Djinn captured:
Char - 1 ([5th Anniversary] - Djinn Hunt)

#82382 [Voting] GSAR Member Awards 2017

Posted Ignatius on 29 July 2017 - 05:08 AM

The Member Awards are back! It's time to show our appreciation for our fellow members and the contributions they've made to our community in this past year.

You may submit up to two votes per category, via PM to me. Feel free to elaborate with comments, some of which may be shared when the winners are unveiled. Past winners are eligible to win again this year.

Each member who votes will earn 2 Clan Points. The voting deadline is Saturday, Aug. 5th at 11:59pm. The results will be unveiled the next day!

  • Clan Spirit Award: This award goes to a member who has demonstrated continued passion and commitment towards their Clan (or towards the Clanless!)
  • Friendliness Award: This award goes to a member who has contributed extensively to providing a warm and welcoming atmosphere at the Refuge.
  • Support Award: This award goes to a member who goes above and beyond in supporting fellow members through life's trials.
  • Lurker Award: This award goes to a member who has mastered the art of hiding stealthily in the shadows.
  • Vidya Gamer Award: This award goes to a member who exhibits skill and passion for video games.
  • Comedy Award: This award goes to a member who consistently tickles our minds with their brand of humour.
  • Creativity Award: This award goes to a member who encapsulates the spirit of creativity in their threads, ideas, writing and/or art.
  • No Apparent Reason Award: This award goes to a member we all know and love…though for no apparent reason. They're just cool like that.
Note: You may vote for a member in several categories if you wish, but if a member places first in more than one category, some awards will be given to runner-ups.

#82374 Interforum Mexican Standoff Supreme

Posted Ignatius on 28 July 2017 - 11:07 PM

Nope. Are you?

*points a pistol at IO*