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Mercury Djinn



Chill
This spirit of intense cold is found at Carver's Camp. Chill's attack renders enemies brittle and vulnerable.
Strike to reduce a foe's defense.
HP
PP
Atk
Def
Agi
Lck
+10 +3 - +2 - -
Unleash
Attack +40, reduce defense
Found in Carver's Camp. You must go near the bottom, jump over to where the tree and the person are and climb down. You'll find it to your right.


Sleet
This spirit of crystallized ice joins the party with Rief. Sleet's attack wraps enemies in blinding cold, making fighting more difficult.
Drench a foe to drop its Attack.
HP
PP
Atk
Def
Agi
Lck
+12 - +3 - - +1
Unleash
Attack +30, reduce attack
Automatically obtained when Rief joins the party.           


Surge
This geyser spirit joins the party in Barai Temple. Surge can conjure a hot-spring effect that relives fatigue for allies.
Restore party HP with a stream of life.
HP
PP
Atk
Def
Agi
Lck
+11 - - - +3 +2
Unleash
Restore party HP
Found in Barai Temple B2, on a ledge. You will see it through natural progression of the story. Go near it(I was to the left of it) and throw a fireball at it. You will need to fight it to for it to join you.


Mist
This spirit has influence over sleep and joins your party along with Amiti. Mist's attack enshrouds a foe's mind, making it ready for sleep.
Lull a foe into deep sleep.
HP
PP
Atk
Def
Agi
Lck
+11 - +4 - - -
Unleash
1.3x Attack power, can cause sleep
Automatically joins you when Amiti joins your party.


Mellow
This spirit of calm waters befriends the party along with Amiti. Mellow's untroubled aura shields the party from hostile Psynergy.
Boost party Resistance with a moist sheen.
HP
PP
Atk
Def
Agi
Lck
+1 - - +1 +2 -
Unleash
Raise party resistance by 40%
Automatically joins you when Amiti joins your party.


Claw
This spirit represents aggressive sea life and joins the part along with Amiti. Claw's attack leaves a foe more vulnerable to Psynergy.
Attack to drop an enemy's Resistance.
HP
PP
Atk
Def
Agi
Lck
+8 +3 +3 - +2 -
Unleash
Reduce enemy resistance
Automatically joins you when Amiti joins your party.


Serac
This spirit represents the overpowering cold of a glacier and is met at the Harapa ruins.Serac's attack sucks all heat away from the environment instantly.
Strike a chilling finishing blow.
HP
PP
Atk
Def
Agi
Lck
+12 - +3 - - -
Unleash
Attack +70, can cause a 1-hit KO
Found in Harapa Ruins B4. Starting from B3, head around until you reach the area with the ice crystal at the top(You fight the ice queen there) and you enter from the right on the ice. Head up, left, down, left, up, left, down, right, down. You will slid a distance until you fall. He will be right in front of where you land. You will need to fight it to for it to join you.


Dewdrop
This spirit carries the refreshing feeling of morning dew and is met near the Teppe ruins.Dewdrop cleanses the party of toxins and the like.
Cure party status effects with fresh dew.
HP
PP
Atk
Def
Agi
Lck
+8 +4 +3 - - -
Unleash
Cures the party of all status ailments
Found in Teppe Ruins. Before you leave Rya Village, buy a stick(Name?) in the artifacts section of the normal items section. Head north to Teppe Ruins. Once you first enter, you will see a Dewdrop on a small island. Use fireball to knock it into the water. From there, head west into the house, and give the stick(name?) to the person in the upper right(I think...?). You will know it is him by using insight(He will have a picture of the stick(name?)) and he will talk about fishing. Follow him out and he will fish it out.


Torrent
This spirit represents powerful currents and is found in Belinsk. Torrent's tremendous energy is contagious and makes the whole party move faster.
Boost party Agility with a surge of energy.
HP
PP
Atk
Def
Agi
Lck
+9 - +4 - - +1
Unleash
Increase party agility by 50%
Found in Belinsk. Starting from the main enterance, head to the North East exit. Continue through the second area to the right area and you should be in a port looking area. Continue right until you see a ladder and head down. For this puzzle, you will need to use coldsnap on the puddle, push one of the boxes above the ice pillar, and the other box to the right of the ice pillar so that there is one space between the ledge, the box, and the ice pillar.


Coral
This spirit embodies the life-giving properties of the sea and is first met at Port Rago.Coral's aura restores life and health to the injured.
Restore party HP with the life-giving seas.
HP
PP
Atk
Def
Agi
Lck
+8 +4 - +2 - -
Unleash
Recover 25% of party HP
Found in Port Rago Canal B1. From Port Rago Docks(Where you find the boat), head to the east, on the lower level. Use Arid Heat on the jar of water. Climb down the stairs and head through the north door. You will find it on the west side.


Spout
This torrential spirit is met in Belinsk. The force of Spout's watery attack leaves behind a mist that obscures a foe's vision.
Strike to delude all foes with blinding mists.
HP
PP
Atk
Def
Agi
Lck
+9 - - +2 +2 +1
Unleash
Can delude all enemies
Found in Belinsk ruins. After entering the sanctum of the main town, head down the stair to your right. You will see a bunch of bookcases. You will need to use move on the pair of three. Start with the right one, then the middle one. A passage will be revealed. Continue on the path until you see it.


Teardrop
This spirit embodies tears shed in grief and is encountered in Kolima Forest. Tear drop's own tears can bring people back from the brink of death.
Usually revive a downed ally with grieving.
HP
PP
Atk
Def
Agi
Lck
+9 +4 - - +2 +1
Unleash
Revive a party member
Found in Kolima Junction. After you obtain Pewter, before you reach Talon Peak, head west at the sign(Heading towards Belinsk). Push the wooden columns out of your way and use Crush on the stone. The djinni is to the north.


Pincer
This spirit represents peaceful sea life and is met in Belinsk. Pincer's attack erodes an enemy's ability to resist Psynergy.
Pinch enemy to drop its Resistance.
HP
PP
Atk
Def
Agi
Lck
+9 +3 +4 +3 - -
Unleash
Reduce enemy resistance
Found in Belinsk. After the Alchemy Dynamo has been activated, go back into the town. Enter the westmost house and go downstairs to the two people sleeping. Talk to the northmost person, then head back upstairs. Use Douse on the fireplace and Cold Snap on the puddle. Climb up the stairs and you will see it.


Spring
This hopeful spirit represents the water that bubbles from springs and is found in Harun Village. Spring's water is supernaturally refreshing.
Restore HP with healing herbs.
HP
PP
Atk
Def
Agi
Lck
+11 +5 - - - -
Unleash
Recover 70% of party HP
Found in Harun Village. It is the island in the northeast, bareley in the eclipse. You will find the djinni in the cave in the southwest. Use Crush to get in, then use Crush on the stone in the middle. Push the east most pillar west, then the one below that down, then the north one up, then the east one east, then the west one south. You will be able to reach it.(Can someone reword this for me? I have no idea how to word it XD.)


Foam
This spirit of churning oceans is first met near Tonfon. Foam can creates areas of tidal instability that slow enemies down.
Reduce a foe's Agility with tidal disturbance.
HP
PP
Atk
Def
Agi
Lck
+10 +3 - +2 - -
Unleash
Reduce enemy agility
Found on the World map southwest of Tonfon. Tonfon is on the east side of Angara. You'll find the Djinni in a forest in the eclipse.


Rime
This spirit embodies crusted ice and is met on island in the far north. By encasing an enemy's mind in ice, Rime can seal the foe's Psynergy.
Seal a foe's Psynergy.
HP
PP
Atk
Def
Agi
Lck
+10 +6 - - - -
Unleash
Prevent an enemy from using psynergy
Found in Iceberg Outpost, which is in the northwest inside the eclipse. Use search to find the platform, then head east. Climb up the tree to the north and use growth on the vine next to it. Keep heading west until you see the stairs leading to the roof. Fall off the roof heading southwest and you will reach it.


Geyser
This spirit represents water under pressure and is found near Imil. Geyser's attack consists of a highly pressurized spray of water.
Blast an enemy with a waterspout.
HP
PP
Atk
Def
Agi
Lck
+10 - +3 - - +3
Unleash
Attack an enemy
Found in Snowdrift Shrine, which is in the northwest, near where Imil is. Once you enter, climb the westmost path. You will see it slide down. Follow it down and knock it down to the lower floor. You will need to fight it for it to join you.


Shell
This spirit of seashells is encountered at Gaia Falls. Shell's hard skin protects allies against the most storm-tossed seas (and enemy attacks).
Shield allies from damage with a hard shell.
HP
PP
Atk
Def
Agi
Lck
+12 - - +3 +4 -
Unleash
Raise party resistance
Found in Gaia Falls Islet, which is on the far east side of the map. You will not be able to enter the cave until you obtain the search psynergy. After entering, head south from the waterfall and use grip on the southeast pillar. From there, head south across the jump and go to the next section through the southeast door. Head back through the west cave. Head north across the waterfall, using Grip on the 3 pillars. Use growth and beware the treasure chest/Mimic(LOTS of EXP) and it will be right in front of you in the next section.