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Venus Djinn



Flint
This spirit was Isaac's very first Djinni. Flint talks a great deal, but is both knowledgeable and nice, so no one complains.
Attack with a blow that can cleave stone.
HP
PP
Atk
Def
Agi
Lck
+15 - +7 - - -
Unleash
40 base damage + chance of paralysis
Flint is automatically acquired as you first enter the Overworld map after completing the first dungeon. Following a conversation, he will be set to Matthew.


Flower
This flower spirit is found by the gate to the Konpa ruins. Flower's sweet scent has a refreshing and healing effect.
Refresh allies and restore HP.
HP
PP
Atk
Def
Agi
Lck
+12 +4 - - - -
Unleash
Recover 30% of every party member's HP
Found in Konpa Gate. You must first enter through the gate. You will see stairs directly in front of you heading left. Go through them and jump on the tree to the left, past the gatekeeper's house. It will then hide in the flower in the middle of the _| shape. Use whirlwind to lift the flower.


Bark
This tough spirit is first met on the Passaj Mountain Climb. Bark's rough hide can protect allies like a shield.
Create a protective barrier against attacks.
HP
PP
Atk
Def
Agi
Lck
+11 - - +2 +3 +1
Unleash
Reduce damage taken by party members during the turn by 50%
Found in Passaj Mountain Climb 3F. Once you climb to 3F, you will see it to your right, but there will be wind blocking your path. You must go around to the other side(Main story) and right before you climb the two ladders you will see it to your left. Be sure to avoid the wind. You will need to fight it to for it to join you.


Steel
This love spirit is first found in Kaocho. Steel's attack is a vitality-stealing kiss that leaves enemies wanting more.
Attack and siphon a foe's HP with a kiss.
HP
PP
Atk
Def
Agi
Lck
+9 - +4 +2 - +1
Unleash
Attacks with 1.3x attack power, character absorbs 50% of damage
Found in Kaocho. You will see 4 exits at the top f the first section. Go through middle-right exit. From there, head up and once you reach the top go left. You will reach a gap where you will need to use grip. After that, continue on to the left exit and head down. You will see it in front of a building.


Brick
This spirit is found in Harapa. Brick's control over stones allows for the instant creation of defensive barriers.
Boost party Defense with a hard covering.
HP
PP
Atk
Def
Agi
Lck
+10 - - +3 +3 -
Unleash
Raise party defense by 25%
Found in Harapa. After you finish Harapa Ruins, go to an inn and sleep. The gatedoors should be open now. Go to the far left(near a house) and use coldsnap on the puddle. Then head right, past the gate(Don't head to the world map though) and head south of the gate where you'll see a plant you can use growth on. Use growth on it and climb it and follow the wall to the left, jumping across onto the ice pillar you made, and then the other pillar and head into the now reachable house. Once inside you will see some stairs. Head down them and you will see Brick at the bottom of your screen.


Vine
This spirit has influence over seeds and is found in the Teppe ruins. In battle, Vine plants seeds that grow with amazing speed to hamper foes.
Tangle foes to drop Agility.
HP
PP
Atk
Def
Agi
Lck
+12 +4 - +3 - +1
Unleash
Reduce enemy speed by 50%
Found in Teppe Ruins B3. After you finish the scent hunt(Part of the main story), the trail will lead you straight to Vine. He will attempt to run and hide in the grass. Go to the upperleft side of the room and hop across the platforms to reach the pillar. Push it up and go back to Vine. Lead him into the pillar and he will be forced to run into the upper area. You may now obtain him.


Gears
This spirit of inevitability is found north of Border Town. Gears can force evil beings to turn on one another.
Force foe to strike another.
HP
PP
Atk
Def
Agi
Lck
+8 +3 +4 - - -
Unleash
The enemy will attack another enemy during its next turn
Found on the World Map north of Border Town, right before Ulysses. Head straight north from the sign nearest Border Town, near the ocean.


Furrow
Desire is the province of this spirit, who you first meet in Belinsk. Furrow's attack takes vitality from foes by force.
Drain an enemy's HP.
HP
PP
Atk
Def
Agi
Lck
+9 - +5 +2 - +1
Unleash
Attacks with 1.3x attack power, character absorbs 50% of damage
Found on the World Map near Belinsk. You will find it on the island southeast of Belinsk, south of Kolima, and west of Port Rago. Easiest to find by heading straight south from Kolima/Saha, then straight west, heading across the bridge to the island.


Garland
This tree spirit is found in Kolima Village. Garland has a pleasant, fragrance that immediately refreshes and relieves fatigue.
Refresh an ally and restore HP.
HP
PP
Atk
Def
Agi
Lck
+8 +3 - - +3 +2
Unleash
Restores HP to a party member
Found in Kolima Village. After you cure the Dream Tree, head into the inn and up one floor. Head out the door and you should be on the branches(Similar to how the first game was on Tret). Head east, drop down. Head east until you reach an area you can drop down but DO NOT DROP DOWN YET! Head south along the jumps and you will see it on the branch to the south.


Pewter
Laurel uses this spirit of emotion as her envoy, sometimes to her regret. Pewter's attack can penetrate strong defenses with molten metal.
Attack with molten metal through defenses.
HP
PP
Atk
Def
Agi
Lck
+10 +3 - - - -
Unleash
Attack with 1.6x attack power
Automatically joins you after you meet Laurel and Tret.                     


Chasm
A spirit of the void, this Djinni is found deep in the Belinsk ruins. The vacuum within Chasm draws everything in.
Send damage the party takes to the void.
HP
PP
Atk
Def
Agi
Lck
+10 - - - +3 -
Unleash
Reduce incoming damage during the next turn by 90%
Found in Belinsk Ruins B2. In the first complicated looking area, head to the northwest section. Use Crush on the pillar to make the Djinni jump to the stairs then use Crush again on the right pillar so he can't jump back. You will need to fight it for it to join you.


Chain
This spirit represents earth's binding powers and is first met on Warrior's Hill. Chain's attacks hold a foe in place to help allies coordinate strike.
Entangle a foe so each ally can attack.
HP
PP
Atk
Def
Agi
Lck
+8 +4 +3 - - -
Unleash
Physical attacks won't miss the targetted enemy
Found in Warrior's Hill. Warrior's Hill is on the same island as Harun, which is in the northeast. After you finish the second tower(In the northwest) climb out through the newly made zol stairs. Climb up the tree to the west and head south. You will need to fight it for it to join you.


Buckle
This metallic spirit joins with Himi. Buckle's influence over metals can harden substances to many times their original strength.
Boost party defense with a protective shell.
HP
PP
Atk
Def
Agi
Lck
+11 - - +2 +3 +2
Unleash
Raise party defense by 25%
Obtained automatically when Himi joins the party.                      


Clover
This fragrant spirit is met along with Himi. Clover's Fresh scent seems to cleanse the soul and is quite calming.
Restore allies' status to normal.
HP
PP
Atk
Def
Agi
Lck
+8 +3 - +2 +3 +2
Unleash
Remove any negative status ailments from the party
Obtained automatically when Himi joins the party.                            


Magnet
This lodestone spirit joins the party with Himi. Magnet's attacks paralyze with a powerful force.
Stun a foe with sudden force.
HP
PP
Atk
Def
Agi
Lck
+8 +3 +4 - - -
Unleash
Damage an enemy + a chance of paralysis
Obtained automatically when Himi joins the party.                        


Geode
This spirit joins the party with Himi and was born from a mineral formation. Geode draws power from far underground to attack.
Boost Strike with a clod of earth.
HP
PP
Atk
Def
Agi
Lck
+12 - +6 - - -
Unleash
Attack with 1.9x power
Obtained automatically when Himi joins the party.                          


Ivy
This climbing-plant spirit is found in Passaj. With a single look into Ivy's eyes, an enemy may be immediately petrified.
Turn an enemy to stone.
HP
PP
Atk
Def
Agi
Lck
+11 - +3 - - -
Unleash
Prevents the enemy from attacking during the next turn
Found in Passaj. Head inside the Inn in Passaj and go to the northwest section. There will be a table to the east with an old rag. Pick it up and head back to where the Inn is. On the east side, you will see someone laying on a bed. Give her the old rag. Go back to where you found the old rag. Talk to the man on the right, and the man on the left will offer to help you. Talk to him and then lead him to the room before the elevator. There will be a zol stuck in the wall to the left. Go next to it and hit A. He will free the Venus Djinni named Ivy.


Hemlock
This spirit is found in Harapa. Brick's control over stones allows for the instant creation of defensive barriers.
Use ominous flora to doom all enemies.
HP
PP
Atk
Def
Agi
Lck
+12 +5 - - - -
Unleash
Doom all enemies
Found in Yamata Ruins B1. After you stop the third sandflow, it will become visable. Use search on both sides to create a link. Then push the straightline block to connect with the rightmost circle. The push the backwards L block to the leftmost space. Use the circles to teleport to the Djinni. You will need to fight it for it to join you.


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Golden Sun™ © 2002 Nintendo/Camelot
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